The Framework

Build Games.
Own the Stack.

The universal standard for sovereign, version-controlled open source game development. Serve indie creators, studios, and defense programs with one unified toolchain.

Current alpha target: Windows 10/11 (x64), Godot 4.3 launcher prototype.

Offline-First LTS Tooling Dual-Use Version Locked

For Indie Developers

Your complete game development studio in one launcher. Download Godot, Blender, Krita, and Audacity once, then build as many projects as you want without duplicate tools or version conflicts. Everything you need. Nothing to rent.

For Studios

End "it works on my machine" errors forever. Every team member clones the repo and launches the exact same environment on day one. Version-controlled tools. Team consistency. Easy onboarding.

For Defense & Enterprise

Zero licensing. No vendor kill-switches. Audit the source code. Run offline forever. Archive the entire stack for 20+ year sustainment and long-term missions. Sovereignty guaranteed.

Alpha Package

Keep it simple: download the latest OGS Launcher alpha package and start testing the core workflow (project import, tool management, and Seal for Delivery).

  • Download the latest alpha from GitHub Releases.
  • Extract the package to a local folder.
  • Run the launcher and load an OGS project with stack.json and ogs_config.json.
Get Alpha v0.1.0 Package